M:tG card similarity search
1W · Creature — Human Knight
First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Restless Bones | 2B | Creature — Skeleton | {3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate Restless Bones. 1/1 |
| Marisi's Twinclaws | 2R/WG | Creature — Cat Warrior | Double strike 2/4 |
| Drannith Healer | 1W | Creature — Human Cleric | Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.) 2/2 |
| Cliffside Lookout | W | Creature — Kor Scout Ally | {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1 |
| Bulwark Giant | 5W | Creature — Giant Soldier | When Bulwark Giant enters the battlefield, you gain 5 life. 3/6 |
| Yew Spirit | 4G | Creature — Spirit Treefolk | {2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. 3/3 |
| Dega Sanctuary | 2W | Enchantment | At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. |
| Benalish Veteran | 2W | Creature — Human Soldier | Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn. 2/2 |
| Steadfast Cathar | 1W | Creature — Human Soldier | Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn. 2/1 |
| Wei Ambush Force | 1B | Creature — Human Soldier | Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn. 1/1 |