M:tG card similarity search
4R · Artifact Creature — Knight
Trample Frenzied Rampage — At the beginning of combat on your turn, choose an opponent at random. Knight Rampager attacks that player this combat if able. When Knight Rampager dies, it deals 4 damage to target opponent chosen at random. 6/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Dream Tides | 2UU | Enchantment | Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. |
| Haazda Snare Squad | 2W | Creature — Human Soldier | Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. 1/4 |
| Bat- | Creature — Bat | Flying At the beginning of each end step, if an opponent lost 3 or more life this turn, Augment {1}{B} ({1}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +1/+1 | |
| Clockwork Steed | 4 | Artifact Creature — Horse | Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep. 0/3 |
| Bolt Hound | 2R | Creature — Elemental Dog | Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn. 2/2 |
| Time Lord Regeneration | U | Instant | Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order." |
| Innocuous Researcher | 3G | Creature — Centaur Detective | Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card. At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn. 3/4 |
| Firemane Commando | 3W | Creature — Angel Soldier | Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. 4/3 |
| Jalum Grifter | 3RR | Legendary Creature — Devil | {1}{R}, {T}: Shuffle Jalum Grifter and two lands you control face down. Target opponent chooses one of those cards. Turn the cards face up. If they chose Jalum Grifter, sacrifice it. Otherwise, destroy target permanent. 3/5 |
| Homarid Explorer | 3U | Creature — Homarid Scout | When Homarid Explorer enters the battlefield, target player mills four cards. 3/3 |