Card Codex

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17 May 2024: Card library updated.

Kinsbaile Skirmisher

1W · Creature — Kithkin Soldier

When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Cylian Sunsinger 1GCreature — Elf Shaman {R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn. 2/2
Keeper of the Sacred Word 2GCreature — Human Druid As Keeper of the Sacred Word enters the battlefield, choose a word. Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. 2/3
Gallantry 1WInstant Target blocking creature gets +4/+4 until end of turn. Draw a card.
Steelclaw Lance BRArtifact — Equipment Equipped creature gets +2/+2. Equip Knight {1} Equip {3}
Waterkin Shaman 1UCreature — Elemental Shaman Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn. 2/1
Rookie Mistake UInstant Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0.
Burning Cloak RSorcery Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
Mind Carver BArtifact — Equipment When Mind Carver enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip {2}{B}
Benalish Veteran 2WCreature — Human Soldier Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn. 2/2
Steadfast Cathar 1WCreature — Human Soldier Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn. 2/1
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