Card Codex

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17 May 2024: Card library updated.

Kilnmouth Dragon

5RR · Creature — Dragon

Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target. 5/5

Similar cards

Color identity:
NameManaTypeText
More or Less UInstant Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
Sphere of Grace 3WEnchantment If a black source would deal damage to you, prevent 2 of that damage.
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Hagra Constrictor 2BCreature — Snake Hagra Constrictor enters the battlefield with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.) 0/0
Ojer Axonil, Deepest Might 2RRLegendary Creature — God Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control. 4/4
Ixidron 3UUCreature — Illusion As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield. */*
Tuktuk Scrapper 3RCreature — Goblin Artificer Ally Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. 2/2
Duelist of the Mind 1UCreature — Human Advisor Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. */3
Malakir Bloodwitch 3BBCreature — Vampire Shaman Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. 4/4
Shield of the Avatar 1Artifact — Equipment If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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