M:tG card similarity search
2U · Legendary Creature — Homarid Warrior
All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Pippin's Bravery | G | Instant | You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn. |
Merrow Reejerey | 2U | Creature — Merfolk Soldier | Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. 2/2 |
Rofellos, Llanowar Emissary | GG | Legendary Creature — Elf Druid | {T}: Add {G} for each Forest you control. 2/1 |
Dark Triumph | 4B | Instant | If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Creatures you control get +2/+0 until end of turn. |
Ruinous Minotaur | 1RR | Creature — Minotaur Warrior | Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land. 5/2 |
Hunding Gjornersen | 3WUU | Legendary Creature — Human Warrior | Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 5/4 |
Crown of Skemfar | 2GG | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Elf you control and has reach. {2}{G}: Return Crown of Skemfar from your graveyard to your hand. |
Storm Shaman | 2R | Creature — Human Cleric Shaman | {R}: Storm Shaman gets +1/+0 until end of turn. 0/4 |
Grim Reaper's Sprint | 4R | Enchantment — Aura | Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. |
Gearsmith Prodigy | U | Creature — Human Artificer | Gearsmith Prodigy gets +1/+0 as long as you control an artifact. 1/2 |