M:tG card similarity search
1RG · Creature — Jackal Warrior
Trample Other creatures you control have trample. 3/3
| Name | Mana | Type | Text | 
|---|---|---|---|
| Noble Elephant | 3W | Creature — Elephant | Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 | 
| War Elephant | 3W | Creature — Elephant | Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 | 
| Gitaxian Spellstalker | Creature — Phyrexian Jackal | Trample, ward {2}, prowess, prowess (Each instance of prowess triggers separately.) 3/3 | |
| Archweaver | 5GG | Creature — Spider | Reach, trample 5/5 | 
| Duskdale Wurm | 5GG | Creature — Wurm | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 7/7 | 
| Rootbreaker Wurm | 5GG | Creature — Wurm | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/6 | 
| Yavimaya Wurm | 4GG | Creature — Wurm | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/4 | 
| Harvesttide Assailant | Creature — Werewolf | Trample Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
| Arrogant Wurm | 3GG | Creature — Wurm | Trample Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4 | 
| Reckless Wurm | 3RR | Creature — Wurm | Trample Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4 |