Card Codex

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17 May 2024: Card library updated.

Kessig Recluse

2GG · Creature — Spider

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/3

Similar cards

Color identity:
NameManaTypeText
Ghost Lantern BArtifact — Equipment Whenever a creature you control dies, put a +1/+1 counter on equipped creature. Equip {1}
Marchesa, Resolute Monarch Legendary Creature — Human Noble Menace, deathtouch Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life. 3/6
Gatebreaker Ram 2GCreature — Sheep Gatebreaker Ram gets +1/+1 for each Gate you control. As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. 2/2
Kobold Overlord 1RCreature — Kobold First strike Other Kobold creatures you control have first strike. 1/2
Blackbloom Rogue 2BCreature — Human Rogue Menace (This creature can't be blocked except by two or more creatures.) Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard. 2/3
Quicksilver Fountain 3Artifact At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Tainted Strike BInstant Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Mizzium Skin UInstant Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Pardic Lancer 4RCreature — Human Barbarian Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn. 3/2
Perish 2BSorcery Destroy all green creatures. They can't be regenerated.
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