Card Codex

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17 May 2024: Card library updated.

Kessig Recluse

2GG · Creature — Spider

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/3

Similar cards

Color identity:
NameManaTypeText
Press the Advantage 2GGInstant Up to two target creatures each get +2/+2 and gain trample until end of turn.
Slippery Bogbonder 3GCreature — Human Druid Flash Hexproof When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature. 3/3
Llanowar Visionary 2GCreature — Elf Druid When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}. 2/2
Kessig Naturalist RGCreature — Human Werewolf Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Vantress Gargoyle 1UArtifact Creature — Gargoyle Flying Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. Vantress Gargoyle can't block unless you have four or more cards in hand. {T}: Each player mills a card. 5/4
Laid to Rest 3GEnchantment Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
The Phasing of Zhalfir 2UUEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir. III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
Iron-Heart Chimera 4Artifact Creature — Chimera Vigilance Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.) 2/2
Steel Seraph 6Artifact Creature — Angel Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4
Underdark Explorer 4BCreature — Lizard Warrior Menace (This creature can't be blocked except by two or more creatures.) When Underdark Explorer enters the battlefield, you take the initiative. 5/3
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