M:tG card similarity search
1W · Legendary Creature — Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Phyrexian Processor | 4 | Artifact | As Phyrexian Processor enters the battlefield, pay any amount of life. {4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield. |
| Scalespeaker Shepherd | 2G | Creature — Human Druid | When Scalespeaker Shepherd enters the battlefield, draft a card from Scalespeaker Shepherd's spellbook. Dinosaur spells you cast cost {1} less to cast. 2/1 |
| Ominous Lockbox | 1U | Artifact — Clue | As Ominous Lockbox enters the battlefield, secretly choose a number between 1 and 20. When an opponent casts a spell with mana value equal to the chosen number, sacrifice Ominous Lockbox. If you do, copy that spell, and you may choose new targets for the copy. {2}, Sacrifice Ominous Lockbox: Draw a card. |
| Rathi Intimidator | 1BB | Creature — Phyrexian Horror Mercenary | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. 2/1 |
| Vanquish the Horde | 6WW | Sorcery | This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures. |
| Jet Medallion | 2 | Artifact | Black spells you cast cost {1} less to cast. |
| Extraction Specialist | 2W | Creature — Human Rogue | Lifelink When Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. 3/2 |
| Angelic Observer | 5W | Creature — Angel Advisor | This spell costs {1} less to cast for each Citizen you control. Flying 3/3 |
| Soul Charmer | 2W | Creature — Human Rebel | Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2 |
| Emergent Woodwurm | 6G | Creature — Wurm | Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. 4/4 |