M:tG card similarity search
2G · Creature — Human Druid
As Keeper of the Sacred Word enters the battlefield, choose a word. Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Teferi's Realm | 1UU | World Enchantment | At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) |
| Sawblade Slinger | 3G | Creature — Human Archer | When Sawblade Slinger enters the battlefield, choose up to one — • Destroy target artifact an opponent controls. • Sawblade Slinger fights target Zombie an opponent controls. 4/3 |
| Vithian Renegades | 1RG | Creature — Human Shaman | When Vithian Renegades enters the battlefield, destroy target artifact. 3/2 |
| Barrin's Spite | 2UB | Sorcery | Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. |
| Aleatory | 1R | Instant | Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Patient Turtle | 2GG | Creature — Turtle | Patient Turtle enters the battlefield with two +1/+1 counters on it if you didn't go first this game. 3/3 |
| Spire Serpent | 4U | Creature — Serpent | Defender Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender. 3/5 |
| Extinction Event | 3B | Sorcery | Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.) |
| Grief | 2BB | Creature — Elemental Incarnation | Menace When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand. 3/2 |
| Barkhide Troll | GG | Creature — Troll | Barkhide Troll enters the battlefield with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) 2/2 |