M:tG card similarity search
2G · Creature — Human Druid
As Keeper of the Sacred Word enters the battlefield, choose a word. Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Dreadbringer Lampads | 4B | Enchantment Creature — Nymph | Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 4/2 |
| Cackling Witch | 1B | Creature — Human Spellshaper | {X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn. 1/1 |
| Etali's Favor | 2R | Enchantment — Aura | Enchant creature you control When Etali's Favor enters the battlefield, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) Enchanted creature gets +1/+1 and has trample. |
| Aerialephant | 3W | Creature — Elephant Performer | Flying When Aerialephant enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 3/2 |
| Diminisher Witch | 2U | Creature — Human Warlock | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When Diminisher Witch enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) 3/2 |
| Nezumi Linkbreaker | B | Creature — Rat Warlock | When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 1/1 |
| Farbog Boneflinger | 4B | Creature — Zombie | When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn. 2/2 |
| Mirkwood Channeler | 3G | Creature — Elf Druid | At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control. 3/3 |
| Overcome | 3GG | Sorcery | Creatures you control get +2/+2 and gain trample until end of turn. |
| Overrun | 2GGG | Sorcery | Creatures you control get +3/+3 and gain trample until end of turn. |