M:tG card similarity search
2WB · Legendary Planeswalker — Kaya
Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. [+2]: Surveil 2, then exile a card from a graveyard. [+1]: Create a 1/1 white and black Spirit creature token with flying. [−2]: Exile target creature you control. For each other player, exile up to one target creature that player controls. Loyalty 3
| Name | Mana | Type | Text |
|---|---|---|---|
| Auriok Windwalker | 3W | Creature — Human Wizard | Flying {T}: Attach target Equipment you control to target creature you control. 2/3 |
| Summoner's Bane | 2UU | Instant | Counter target creature spell. Create a 2/2 blue Illusion creature token. |
| Skeletal Vampire | 4BB | Creature — Vampire Skeleton | Flying When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate Skeletal Vampire. 3/3 |
| Angel's Tomb | 3 | Artifact | Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. |
| Time Spiral | 4UU | Sorcery | Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands. |
| Gut, Furious Fanatic | 4RRR | Legendary Creature — Goblin Shaman | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it has double strike and haste. Sacrifice it at the beginning of your next end step. 5/4 |
| Mogis's Favor | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/-1. Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
| Venture Forth | 3G | Sorcery | Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it. Suspend 3—{1}{G} |
| Chapel Shieldgeist | Creature — Spirit Cleric | Flying, first strike Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. 2/1 | |
| Parallel Evolution | 3GG | Sorcery | For each creature token on the battlefield, its controller creates a token that's a copy of that creature. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |