M:tG card similarity search
3G · Creature — Kavu
Kicker {4} (You may pay an additional {4} as you cast this spell.) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Skybridge Towers | Land | Skybridge Towers enters the battlefield tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card. | |
| The Autonomous Furnace | Land — Sphere | The Autonomous Furnace enters the battlefield tapped. {T}: Add {R}. {1}{R}, {T}, Sacrifice The Autonomous Furnace: Draw a card. | |
| The Dross Pits | Land — Sphere | The Dross Pits enters the battlefield tapped. {T}: Add {B}. {1}{B}, {T}, Sacrifice The Dross Pits: Draw a card. | |
| The Fair Basilica | Land — Sphere | The Fair Basilica enters the battlefield tapped. {T}: Add {W}. {1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card. | |
| The Hunter Maze | Land — Sphere | The Hunter Maze enters the battlefield tapped. {T}: Add {G}. {1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card. | |
| The Surgical Bay | Land — Sphere | The Surgical Bay enters the battlefield tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card. | |
| Tramway Station | Land | Tramway Station enters the battlefield tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card. | |
| Waterfront District | Land | Waterfront District enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card. | |
| Orc Sureshot | 3B | Creature — Orc Archer | Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. 4/2 |
| Teroh's Vanguard | 3W | Creature — Human Nomad | Flash Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn." 2/3 |