Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kargan Warleader

1RW · Creature — Human Warrior

Other Warriors you control get +1/+1. 3/3

Similar cards

Color identity:
NameManaTypeText
Everflame Eidolon 1REnchantment Creature — Spirit Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1. 1/1
Quilled Wolf 1GCreature — Wolf {5}{G}: Quilled Wolf gets +4/+4 until end of turn. 2/2
Hobgoblin Bandit Lord 1RRCreature — Goblin Rogue Other Goblins you control get +1/+1. {R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. 2/3
Goldnight Commander 3WCreature — Human Cleric Soldier Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 2/2
Redtooth Vanguard 1GCreature — Elf Warrior Trample Whenever an enchantment enters the battlefield under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. 3/1
Captain Vargus Wrath URLegendary Creature — Orc Pirate Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game. 1/1
Porcelain Zealot 3WCreature — Phyrexian Soldier At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. 2/3
Koth's Courier 1RRCreature — Human Rogue Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/3
Wildfire Emissary 3RCreature — Efreet Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. 2/4
Firescreamer 3BCreature — Kavu {R}: Firescreamer gets +1/+0 until end of turn. 2/2
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