M:tG card similarity search
1R · Creature — Human Warrior
Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn. 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Now for Wrath, Now for Ruin! | 3W | Sorcery | Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you. |
| Cenn's Heir | 1W | Creature — Kithkin Soldier | Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin. 1/1 |
| Faith's Shield | W | Instant | Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn. |
| Havoc Devils | 2RR | Creature — Devil | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/3 |
| Act of Aggression | 3R/PR/P | Instant | ({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. |
| Guided Strike | 1W | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Draw a card. |
| Battle Rampart | 2R | Creature — Wall | Defender {T}: Target creature gains haste until end of turn. 1/3 |
| Siege Elemental | 4RR | Creature — Elemental | Trample Untapped creatures can't block. Tapped creatures can block. 6/6 |
| Crimson Fleet Commodore | 3R | Creature — Ogre Pirate | Trample When Crimson Fleet Commodore enters the battlefield, you become the monarch. 5/2 |
| Massacre Girl | 3BB | Legendary Creature — Human Assassin | Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. 4/4 |