M:tG card similarity search
W · Creature — Spirit
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Vine Kami | 6G | Creature — Spirit | Menace (This creature can't be blocked except by two or more creatures.) Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) 4/4 |
Half-Orc, Half- | Creature — Orc Warrior | Trample At the beginning of each end step, if an opponent was dealt damage this turn, Augment {1}{R}{R} ({1}{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +3/+1 | |
Shortcut Seeker | 3U | Creature — Human Rogue | Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/5 |
Excogitator Sphinx | 2UU | Creature — Sphinx Detective | Flying Whenever one or more creatures you control deal combat damage to a player, investigate. {1}, Sacrifice a Clue: Seek an instant or sorcery card. 4/4 |
Kami of Empty Graves | 3B | Creature — Spirit | Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 4/1 |
Nightsoil Kami | 4GG | Creature — Spirit | Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) 6/4 |
Thousand-legged Kami | 6GG | Creature — Spirit | Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.) 6/6 |
Rune of Protection: Black | 1W | Enchantment | {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) |
Reverse Polarity | WW | Instant | You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. |
Rakish Heir | 2R | Creature — Vampire | Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. 2/2 |