Card Codex

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17 May 2024: Card library updated.

Kadena, Slinking Sorcerer

1BGU · Legendary Creature — Naga Wizard

The first face-down creature spell you cast each turn costs {3} less to cast. Whenever a face-down creature enters the battlefield under your control, draw a card. 3/3

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Color identity:
NameManaTypeText
How Is This a Par Three?! 2UUEnchantment Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.
Ingenious Prodigy XUCreature — Human Wizard Skulk (This creature can't be blocked by creatures with greater power.) Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. 0/1
Dalakos, Crafter of Wonders 1URLegendary Creature — Merfolk Artificer {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Equipped creatures you control have flying and haste. 2/4
A-Zar Ojanen, Scion of Efrava 3GWLegendary Creature — Cat Warrior Domain — Whenever Zar Ojanen, Scion of Efrava enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control. 4/4
Vogar, Necropolis Tyrant 3BBLegendary Creature — Zombie Giant Menace Whenever another creature dies during your turn, put a +1/+1 counter on Vogar, Necropolis Tyrant. When Vogar dies, draw a card for each +1/+1 counter on it. 4/4
Deathreap Ritual 2BGEnchantment Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Burning Shield Askari 2RCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: Burning Shield Askari gains first strike until end of turn. 2/2
Zhalfirin Knight 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn. 2/2
Haunting Figment 1UCreature — Illusion Vigilance Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn. 2/1
Invading Manticore 5RCreature — Zombie Manticore When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 4/5
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