Card Codex

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17 May 2024: Card library updated.

Jwar Isle Avenger

4U · Creature — Sphinx

Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying 3/3

Similar cards

Color identity:
NameManaTypeText
Skyreaping 1GSorcery Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Aerial Boost 1WInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn.
Pestermite 2UCreature — Faerie Rogue Flash Flying When Pestermite enters the battlefield, you may tap or untap target permanent. 2/1
Angelic Sleuth 2WCreature — Angel Advisor Flying Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") 2/3
Furious 3RRSorcery Furious deals 3 damage to each creature without flying.
Rough 1RSorcery Rough deals 2 damage to each creature without flying.
Seismic Rupture 2RSorcery Seismic Rupture deals 2 damage to each creature without flying.
Seismic Shudder 1RInstant Seismic Shudder deals 1 damage to each creature without flying.
Tremor RSorcery Tremor deals 1 damage to each creature without flying.
Rappelling Scouts 2WWCreature — Human Rebel Scout Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. 1/4
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