Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jwar Isle Avenger

4U · Creature — Sphinx

Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying 3/3

Similar cards

Color identity:
NameManaTypeText
Legion Angel 2WWCreature — Angel Warrior Flying When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. 4/3
Bladed Pinions 2Artifact — Equipment Equipped creature has flying and first strike. Equip {2}
Angelic Armaments 3Artifact — Equipment Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Ebon Drake 2BCreature — Drake Flying Whenever a player casts a spell, you lose 1 life. 3/3
Croakid Amphibonaut 4UCreature — Frog Guest Croakid Amphibonaut has flying as long as you control a stickered permanent. 4/3
Watcher of Hours 5UCreature — Sphinx Flying, ward {3} Whenever you remove a time counter from Watcher of Hours while it's exiled, surveil 1. Suspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 6/6
Nobilis of War R/WR/WR/WR/WR/WCreature — Spirit Avatar Flying Attacking creatures you control get +2/+0. 3/4
Skyrider Trainee 4WCreature — Human Soldier Skyrider Trainee has flying as long as it's enchanted. 3/3
Archon of Falling Stars 4WWCreature — Archon Flying When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield. 4/4
Kor Skyfisher 1WCreature — Kor Soldier Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. 2/3
Page 160