Card Codex

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17 May 2024: Card library updated.

Jwar Isle Avenger

4U · Creature — Sphinx

Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying 3/3

Similar cards

Color identity:
NameManaTypeText
Hammerheim Deadeye 3RCreature — Giant Warrior Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye enters the battlefield, destroy target creature with flying. 3/3
Lurking Evil BBBEnchantment Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.
Rasaad, Dragon Monk 2WULegendary Creature — Human Monk When Rasaad, Dragon Monk dies, create two 1/1 blue Faerie Dragon creature tokens with flying. 4/4
Slingbow Trap 3GInstant — Trap If a black creature with flying is attacking, you may pay {G} rather than pay this spell's mana cost. Destroy target attacking creature with flying.
Duskborne Skymarcher WCreature — Vampire Cleric Flying {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. 1/1
Raking Canopy 1GGEnchantment Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
Screaming Swarm 5UCreature — Bird Horror Flying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) {2}{U}: Put Screaming Swarm from your graveyard into your library second from the top. 4/4
Shaile, Dean of Radiance 1WLegendary Creature — Bird Cleric Flying, vigilance {T}: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn. 1/1
Angel of Glory's Rise 5WWCreature — Angel Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. 4/6
Nimana Skydancer 2BCreature — Human Rogue Flash Flying When Nimana Skydancer enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) 2/1
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