Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Just the Wind

1U · Instant

Return target creature to its owner's hand. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Takklemaggot 2BBEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."
Wanderguard Sentry 4UCreature — Drone When Wanderguard Sentry enters the battlefield, look at target opponent's hand. 3/3
Despoiler of Souls BBCreature — Horror Despoiler of Souls can't block. {B}{B}, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield. 3/1
Travel Through Caradhras 5GSorcery Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand. Exile Travel Through Caradhras.
Trap Essence GURInstant Counter target creature spell. Put two +1/+1 counters on up to one target creature.
Liliana, Death's Majesty 3BBLegendary Planeswalker — Liliana [+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures. Loyalty 5
The Lost and the Damned 1UREnchantment Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.
Part Water XXUSorcery X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)
Enslave 4BBEnchantment — Aura Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
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