M:tG card similarity search
1W · Creature — Merfolk Wizard
Whenever a Merfolk you control becomes tapped, you may gain 1 life. 1/1
| Name | Mana | Type | Text | 
|---|---|---|---|
| Graf Mole | 2G | Creature — Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. 2/4 | 
| Fruition | G | Sorcery | You gain 1 life for each Forest on the battlefield. | 
| Totem Speaker | 4G | Creature — Elf Druid | Whenever a Beast enters the battlefield, you may gain 3 life. 3/3 | 
| Honor's Reward | 2W | Instant | You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | 
| Leonin Elder | W | Creature — Cat Cleric | Whenever an artifact enters the battlefield, you may gain 1 life. 1/1 | 
| Rejuvenation Chamber | 3 | Artifact | Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {T}: You gain 2 life. | 
| Gimme Five | W | Instant | You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.) | 
| Gloom Sower | 5BB | Creature — Horror | Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life. 8/6 | 
| Fallowsage | 3U | Creature — Merfolk Wizard | Whenever Fallowsage becomes tapped, you may draw a card. 2/2 | 
| Festival of Trokin | W | Sorcery | You gain 2 life for each creature you control. |