Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Joven

3RR · Legendary Creature — Human Rogue

{R}{R}{R}, {T}: Destroy target noncreature artifact. 3/3

Similar cards

Color identity:
NameManaTypeText
Energy Flux 2UEnchantment All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
Konda, Lord of Eiganjo 5WWLegendary Creature — Human Samurai Vigilance, indestructible Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.) 3/3
Treasury Thrull 4WBCreature — Thrull Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand. 4/4
Master Splicer 3WCreature — Phyrexian Human Artificer When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control get +1/+1. 1/1
Consume the Meek 3BBInstant Destroy each creature with mana value 3 or less. They can't be regenerated.
Barbarian General 4RCreature — Human Barbarian Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/2
Mirrodin Besieged 2UEnchantment As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian. • Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. • Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
Touch the Spirit Realm 2WEnchantment When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Bone Shards BSorcery As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.
Defender of Chaos 2RCreature — Human Knight Flash Protection from white 2/1
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