Card Codex

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17 May 2024: Card library updated.

Jori En, Ruin Diver

1UR · Legendary Creature — Merfolk Wizard

Whenever you cast your second spell each turn, draw a card. 2/3

Similar cards

Color identity:
NameManaTypeText
Astral Confrontation 4WInstant This spell costs {1} less to cast for each opponent you're attacking. Exile target creature.
Command of Unsummoning 2UInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Return one or two target attacking creatures to their owner's hand.
Guardian of Vitu-Ghazi 6GWCreature — Elemental Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance 4/7
Diminishing Returns 2UUSorcery Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Future Sight 2UUUEnchantment Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
Meddling Youths 3RWCreature — Human Detective Haste Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/5
Karmic Justice 2WEnchantment Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Even the Odds 2WInstant Cast this spell only if you control fewer creatures than each opponent. Create three 1/1 white Soldier creature tokens.
Might of the Ancestors 2WEnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Unclaimed Territory Land As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
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