M:tG card similarity search
1UR · Legendary Creature — Merfolk Wizard
Whenever you cast your second spell each turn, draw a card. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Selesnya Locket | 3 | Artifact | {T}: Add {G} or {W}. {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards. |
| Simic Locket | 3 | Artifact | {T}: Add {G} or {U}. {G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards. |
| Ruthless Knave | 2B | Creature — Orc Pirate | {2}{B}, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") Sacrifice three Treasures: Draw a card. 3/2 |
| Costly Plunder | 1B | Instant | As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. |
| Arcane Artisan | 2U | Creature — Human Wizard | {2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card. When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step. 0/3 |
| World Breaker | 6G | Creature — Eldrazi | Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) 5/7 |
| Salvager of Secrets | 3UU | Creature — Merfolk Wizard | When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 2/2 |
| Truth or Consequences | 2UR | Sorcery | Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote. |
| Living Lectern | 1U | Artifact Creature — Construct | {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 0/4 |
| Sparkmage Apprentice | 1R | Creature — Human Wizard | When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target. 1/1 |