M:tG card similarity search
1UR · Legendary Creature — Merfolk Wizard
Whenever you cast your second spell each turn, draw a card. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Profane Insight | 2B | Instant — Adventure | You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) |
| Dread Whispers | 1B | Sorcery — Adventure | You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) |
| Isolation Cell | 4 | Artifact | Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}. |
| Drag Under | 2U | Sorcery | Return target creature to its owner's hand. Draw a card. |
| Repulse | 2U | Instant | Return target creature to its owner's hand. Draw a card. |
| Symbol of Unsummoning | 2U | Sorcery | Return target creature to its owner's hand. Draw a card. |
| Headstone | 1B | Instant | Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep. |
| Magus of the Mind | 4UU | Creature — Human Wizard | {U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs. 4/5 |
| Magus of the Moon | 2R | Creature — Human Wizard | Nonbasic lands are Mountains. 2/2 |
| Academy Journeymage | 4U | Creature — Human Wizard | This spell costs {1} less to cast if you control a Wizard. When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. 3/2 |