Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Joint Exploration

1U · Instant

Kicker {G} (You may pay an additional {G} as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Invasion of Kaldheim 3RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
Scrapwork Mutt 2Artifact Creature — Dog When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1
Alms Collector 3WCreature — Cat Cleric Flash If an opponent would draw two or more cards, instead you and that player each draw a card. 3/4
Nature's Resurgence 2GGSorcery Each player draws a card for each creature card in their graveyard.
Precognitive Perception 3UUInstant Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
Rise from the Grave 4BSorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Selective Adaptation 4GGSorcery Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.
Heartwood Storyteller 1GGCreature — Treefolk Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. 2/3
Dream Cache 2USorcery Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Chaos Warp 2RInstant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
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