M:tG card similarity search
1U · Instant
Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
Name | Mana | Type | Text |
---|---|---|---|
Groundskeeper | G | Creature — Human Druid | {1}{G}: Return target basic land card from your graveyard to your hand. 1/1 |
Scholarship Sponsor | 3W | Creature — Human Advisor | When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles. 3/3 |
Shadow Rift | U | Instant | Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card. |
Reflecting Pool | Land | {T}: Add one mana of any type that a land you control could produce. | |
Optical Optimizer | Artifact — Contraption | Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: Draw a card." | |
Nissa, Steward of Elements | XGU | Legendary Planeswalker — Nissa | [+2]: Scry 2. [0]: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. [−6]: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. Loyalty X |
Master of the Feast | 1BB | Enchantment Creature — Demon | Flying At the beginning of your upkeep, each opponent draws a card. 5/5 |
Khod, Etlan Shiis Envoy | 2U | Legendary Creature — Homarid Warrior | All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1. 2/3 |
Nighthaze | B | Sorcery | Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card. |
Dust Bowl | Land | {T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land. |