M:tG card similarity search
8UU · Legendary Creature — Phyrexian Praetor
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven. 5/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Sen Triplets | 2WUB | Legendary Artifact Creature — Human Wizard | At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn. 3/3 |
| Angel of Unity | 1W | Creature — Angel Cleric | Flying, lifelink Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.) 1/3 |
| Extravagant Spirit | 3U | Creature — Spirit | Flying At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand. 4/4 |
| Wolfcaller's Howl | 3G | Enchantment | At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand. |
| Nightmare Void | 3B | Sorcery | Target player reveals their hand. You choose a card from it. That player discards that card. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) |
| Hag of Scoured Thoughts | 2B | Creature — Hag Warlock | At the beginning of your upkeep, each opponent mills five cards. Then exile each opponent's graveyard. 2/2 |
| Lightning Blow | 1W | Instant | Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Borrowing 100,000 Arrows | 2U | Sorcery | Draw a card for each tapped creature target opponent controls. |
| Theft of Dreams | 2U | Sorcery | Draw a card for each tapped creature target opponent controls. |
| Harbor Guardian | 2WU | Creature — Gargoyle | Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. 3/4 |