M:tG card similarity search
GU · Creature — Human Rogue
Jhessian Infiltrator can't be blocked. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Veteran Brawlers | 1R | Creature — Human Soldier | Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. 4/4 |
Consecrate Land | W | Enchantment — Aura | Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. |
Seismic Elemental | 3RR | Creature — Elemental | When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. 4/4 |
Copper Carapace | 1 | Artifact — Equipment | Equipped creature gets +2/+2 and can't block. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Unstoppable Ogre | 2R | Artifact Creature — Ogre Warrior | When Unstoppable Ogre enters the battlefield, target creature can't block this turn. 4/1 |
Plague Spores | 4BR | Sorcery | Destroy target nonblack creature and target land. They can't be regenerated. |
Prison Term | 1WW | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. |
Spectral Shield | 1WU | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells. |
Staff of the Ages | 3 | Artifact | Creatures with landwalk abilities can be blocked as though they didn't have those abilities. |
Do or Die | 1B | Sorcery | Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. |