Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jeskai Windscout

2U · Creature — Bird Scout

Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1

Similar cards

Color identity:
NameManaTypeText
Firewing Phoenix 3RCreature — Phoenix Flying {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. 4/2
Hyalopterous Lemure 4BCreature — Spirit {0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. 4/3
Giada, Font of Hope 1WLegendary Creature — Angel Flying, vigilance Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell. 2/2
Dungeon Shade 3BCreature — Shade Spirit Flying {B}: Dungeon Shade gets +1/+1 until end of turn. 1/1
Sun-Crested Pterodon 4WCreature — Dinosaur Flying Sun-Crested Pterodon has vigilance as long as you control another Dinosaur. 2/5
Soldier of the Grey Host 3WCreature — Spirit Soldier Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
Illusory Demon 1UBCreature — Demon Illusion Flying When you cast a spell, sacrifice Illusory Demon. 4/3
Merfolk Skydiver GUCreature — Merfolk Mutant Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
One-Eyed Scarecrow 3Artifact Creature — Scarecrow Defender Creatures with flying your opponents control get -1/-0. 2/3
Manaform Hellkite 2RRCreature — Dragon Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. 4/4
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