M:tG card similarity search
1G · Legendary Creature — Human Elf Druid
Specialize {2} Hexproof from artifacts and enchantments 2/3
Name | Mana | Type | Text |
---|---|---|---|
Masterful Replication | 5U | Instant | Choose one — • Create two 3/3 colorless Golem artifact creature tokens. • Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn. |
Reckless Reveler | 1R | Creature — Satyr | {R}, Sacrifice Reckless Reveler: Destroy target artifact. 2/1 |
Gift of the Deity | 4B/G | Enchantment — Aura | Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so. |
A Tale for the Ages | 1W | Enchantment | Enchanted creatures you control get +2/+2. |
Goblin Tinkerer | 1R | Creature — Goblin Artificer | {R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer. 1/2 |
Bronze Guardian | 4W | Artifact Creature — Golem | Double strike Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other artifacts you control have ward {2}. Bronze Guardian's power is equal to the number of artifacts you control. */5 |
Armament of Nyx | 2W | Enchantment — Aura | Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.) |
Manglehorn | 2G | Creature — Beast | When Manglehorn enters the battlefield, you may destroy target artifact. Artifacts your opponents control enter the battlefield tapped. 2/2 |
Magus of the Unseen | 1U | Creature — Human Wizard | {1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it. 1/1 |
Calming Verse | 3G | Sorcery | Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control. |