M:tG card similarity search
4 · Artifact
Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Vampire's Bite | B | Instant | Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) |
| Enthusiastic Mechanaut | UR | Artifact Creature — Goblin Artificer | Flying Artifact spells you cast cost {1} less to cast. 2/2 |
| Up the Beanstalk | 1G | Enchantment | When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card. |
| Hematite Talisman | 2 | Artifact | Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent. |
| Season of Growth | 1G | Enchantment | Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card. |
| Straw Golem | 1 | Artifact Creature — Golem | When an opponent casts a creature spell, sacrifice Straw Golem. 2/3 |
| Kamahl's Will | 3G | Instant | Choose one. If you control a commander as you cast this spell, you may choose both. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature. |
| Soulherder | 1WU | Creature — Spirit | Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. 1/1 |
| Wild-Magic Sorcerer | 3R | Creature — Orc Shaman | The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 4/3 |
| Primal Adversary | 2G | Creature — Wolf | Trample When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. 4/3 |