M:tG card similarity search
G · Creature — Plant
Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 0/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Fortune, Loyal Steed | 2W | Legendary Creature — Beast Mount | When Fortune, Loyal Steed enters the battlefield, scry 2. Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1 2/4 |
| Valentin, Dean of the Vein | B | Legendary Creature — Vampire Warlock | Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 1/1 |
| Convincing Mirage | 1U | Enchantment — Aura | Enchant land As Convincing Mirage enters the battlefield, choose a basic land type. Enchanted land is the chosen type. |
| Phantasmal Terrain | UU | Enchantment — Aura | Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. |
| Talion, the Kindly Lord | 2UB | Legendary Creature — Faerie Noble | Flying As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. 3/4 |
| Stirge | B | Creature — Insect Bat | Flying Stirge can't block. Blood Drain — {1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card. 1/1 |
| Rhino- | Creature — Rhino | Whenever this creature blocks, Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +1/+4 | |
| Fortune Thief | 4R | Creature — Human Rogue | Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/1 |
| Tember City | Plane — Kinshala | Whenever a player taps a land for mana, Tember City deals 1 damage to that player. Whenever chaos ensues, each other player sacrifices a nonland permanent. | |
| Mystic Compass | 2 | Artifact | {1}, {T}: Target land becomes the basic land type of your choice until end of turn. |