Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jacques le Vert

1RGW · Legendary Creature — Human Warrior

Green creatures you control get +0/+2. 3/2

Similar cards

Color identity:
NameManaTypeText
Serra's Blessing 1WEnchantment Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Warden of the First Tree GCreature — Human {1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3. {2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. {3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it. 1/1
Sierra, Nuka's Biggest Fan 3WLegendary Creature — Human Citizen The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token. Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra. 3/4
Griffin Rider 1WCreature — Human Knight As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying. 1/1
Auriok Steelshaper 1WCreature — Human Soldier Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1. 1/1
Beskir Shieldmate 1WCreature — Human Warrior When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token. 2/1
Ceaseless Searblades 3RCreature — Elemental Warrior Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. 2/4
Rubblebelt Raiders 1R/GR/GR/GCreature — Human Warrior Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. 3/3
Karlov Watchdog 3WCreature — Dog Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. 3/2
Highspire Infusion 1GInstant Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
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