Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jace's Sanctum

3U · Enchantment

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Similar cards

Color identity:
NameManaTypeText
Scaleguard Sentinels GGCreature — Human Soldier As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell. 2/3
Infested Roothold 4GCreature — Wall Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token. 0/3
Zombie Boa 4BCreature — Zombie Snake {1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery. 3/3
Timber Shredder Creature — Werewolf Trample At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. 4/2
Sally Sparrow 2WULegendary Creature — Human Detective You may cast creature spells as though they had flash. Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/3
Smelt-Ward Ignus 1RCreature — Elemental {2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 2/1
Battlefield Butcher 2BCreature — Human Soldier {5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard. 1/4
Esper Sentinel WArtifact Creature — Human Soldier Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power. 1/1
Knowledge Pool 6Artifact Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.
Emergence Zone Land {T}: Add {C}. {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.
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