M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Mindblade Render | 1B | Creature — Azra Warrior | Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life. 1/3 |
| Call of the Ring | 1B | Enchantment | At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card. |
| Ribbons of Night | 4B | Sorcery | Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card. |
| Skola Grovedancer | 1G | Enchantment Creature — Satyr Druid | Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. 2/2 |
| Warriors' Lesson | G | Instant | Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." |
| Sunbeam Spellbomb | 1 | Artifact | {W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. {1}, Sacrifice Sunbeam Spellbomb: Draw a card. |
| Esper Sentinel | W | Artifact Creature — Human Soldier | Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power. 1/1 |
| Saheeli Rai | 1UR | Legendary Planeswalker — Saheeli | [+1]: Scry 1. Saheeli Rai deals 1 damage to each opponent. [−2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. [−7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle. Loyalty 3 |
| Sister Repentia | 3WB | Creature — Human Warrior | Martyrdom — When Sister Repentia dies, you gain 2 life and draw two cards. Miracle {W}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) 5/1 |
| Morsel Theft | 2BB | Tribal Sorcery — Rogue | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card. |