Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jabari's Influence

3WW · Instant

Cast this spell only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.

Similar cards

Color identity:
NameManaTypeText
Angelic Intervention 1WInstant Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
The Most Dangerous Gamer 2BGLegendary Creature — Human Gamer Guest Deathtouch Whenever The Most Dangerous Gamer enters the battlefield or attacks, open an Attraction. Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer. Whenever you claim the prize of an Attraction, destroy target permanent. 2/2
Flux Channeler 2UCreature — Human Wizard Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2
Jeskai Ascendancy URWEnchantment Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
Ajani, the Greathearted 2GWLegendary Planeswalker — Ajani Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. Loyalty 5
Gandalf, White Rider 3WLegendary Creature — Avatar Wizard Vigilance Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1. When Gandalf, White Rider dies, you may put it into its owner's library fifth from the top. 3/3
D'Avenant Trapper 2WCreature — Human Archer Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.) 3/2
Boot Nipper 1BCreature — Beast Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. 2/1
Crashing Boars 3GGCreature — Boar Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. 4/4
Spare from Evil 1WInstant Creatures you control gain protection from non-Human creatures until end of turn.
Page 266