M:tG card similarity search
2BBGG · Legendary Creature — Elf Shaman
Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Activated Sleeper | 2B | Creature — Phyrexian Shapeshifter | Flash You may have Activated Sleeper enter the battlefield as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types. 0/0 |
| Myr Retriever | 2 | Artifact Creature — Myr | When Myr Retriever dies, return another target artifact card from your graveyard to your hand. 1/1 |
| Faithful Mending | WU | Instant | You gain 2 life, draw two cards, then discard two cards. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Necromantic Selection | 4BBB | Sorcery | Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection. |
| Bilious Skulldweller | B | Creature — Phyrexian Insect | Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) 1/1 |
| Cabal Surgeon | 2BB | Creature — Human Minion | {2}{B}{B}, {T}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand. 2/1 |
| Fang of Shigeki | G | Enchantment Creature — Snake Ninja | Deathtouch 1/1 |
| Prince Imrahil the Fair | WU | Legendary Creature — Human Noble | Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token. 2/2 |
| Trusty Packbeast | 2W | Creature — Beast | When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand. 2/3 |
| Galadhrim Ambush | 3G | Instant | Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures. Prevent all combat damage that would be dealt this turn by non-Elf creatures. |