Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ithilien Kingfisher

2U · Creature — Bird

Flying When Ithilien Kingfisher dies, draw a card. 2/1

Similar cards

Color identity:
NameManaTypeText
Up the Beanstalk 1GEnchantment When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card.
A-Moon-Circuit Hacker 1UEnchantment Creature — Human Ninja Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered the battlefield this turn. 2/1
Nectar Faerie 1BCreature — Faerie Wizard Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/1
Distant Melody 3USorcery Choose a creature type. Draw a card for each permanent you control of that type.
Hopping Automaton 3Artifact Creature — Construct {0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. 2/2
Shimmering Mirage 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card.
Rise of the Dread Marn 2BInstant Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sage of Ancient Lore 4GCreature — Human Shaman Werewolf Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. When Sage of Ancient Lore enters the battlefield, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. */*
Themberchaud 4RRRLegendary Creature — Dragon Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 5/5
Remembrance 3WEnchantment Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.
Page 344