Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

It That Betrays

12 · Creature — Eldrazi

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control. 11/11

Similar cards

Color identity:
NameManaTypeText
Invasion of Azgol BRBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Azgol enters the battlefield, target player sacrifices a creature or planeswalker and loses 1 life.
Cryptic Annelid 3UCreature — Worm Beast When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/4
Dream Eater 4UUCreature — Nightmare Sphinx Flash Flying When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 4/3
Pardic Miner 1RCreature — Dwarf Sacrifice Pardic Miner: Target player can't play lands this turn. 1/1
Artificer's Assistant UCreature — Bird Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 1/1
Zendikar's Roil 3GGEnchantment Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.
Hammer of Nazahn 4Legendary Artifact — Equipment Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}
Moonsnare Prototype UArtifact {T}, Tap an untapped artifact or creature you control: Add {C}. Channel — {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.
High Tide UInstant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Seedborn Muse 3GGCreature — Spirit Untap all permanents you control during each other player's untap step. 2/4
Page 254