Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

It That Betrays

12 · Creature — Eldrazi

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control. 11/11

Similar cards

Color identity:
NameManaTypeText
Apocalypse Chime 2Artifact {2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
Scab-Clan Berserker 1RRCreature — Human Berserker Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player. 2/2
Demon's Disciple 2BCreature — Human Cleric When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker. 3/1
Evershrike 3W/BW/BCreature — Elemental Spirit Flying Evershrike gets +2/+2 for each Aura attached to it. {X}{W/B}{W/B}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike. 2/2
Marwyn, the Nurturer 2GLegendary Creature — Elf Druid Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. {T}: Add an amount of {G} equal to Marwyn's power. 1/1
Kor Entanglers 4WCreature — Kor Soldier Ally Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. 3/4
Chasm Guide 3RCreature — Goblin Scout Ally Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. 3/2
Akki Blizzard-Herder 1RCreature — Goblin Shaman When Akki Blizzard-Herder dies, each player sacrifices a land. 1/1
Adventuring Gear 1Artifact — Equipment Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Timmerian Fiends 1BBCreature — Horror Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. 1/1
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