M:tG card similarity search
· Land
Irrigation Ditch enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice Irrigation Ditch: Add {G}{U}.
Name | Mana | Type | Text |
---|---|---|---|
Hana Kami | G | Creature — Spirit | {1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. 1/1 |
Depose | 1W/U | Instant | Tap target creature. Draw a card. |
Pressure Point | 1W | Instant | Tap target creature. Draw a card. |
Palace Sentinels | 3W | Creature — Human Soldier | When Palace Sentinels enters the battlefield, you become the monarch. 2/4 |
Lone Missionary | 1W | Creature — Kor Monk | When Lone Missionary enters the battlefield, you gain 4 life. 2/1 |
Marshdrinker Giant | 3GG | Creature — Giant Warrior | When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls. 4/3 |
Dungeon Geists | 2UU | Creature — Spirit | Flying When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists. 3/3 |
Faerie Seer | U | Creature — Faerie Wizard | Flying When Faerie Seer enters the battlefield, scry 2. 1/1 |
Latchkey Faerie | 3U | Creature — Faerie Rogue | Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1 |
Pillar Tombs of Aku | 2BB | World Enchantment | At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku. |