Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Irradiate

3B · Instant

Target creature gets -1/-1 until end of turn for each artifact you control.

Similar cards

Color identity:
NameManaTypeText
Nature's Way 1GSorcery Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Razorfield Rhino 6Artifact Creature — Rhino Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts. 4/4
Guardian Beast 3BCreature — Beast As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. 2/4
Defensive Maneuvers 3WInstant Creatures of the creature type of your choice get +0/+4 until end of turn.
Tribal Unity X2GInstant Creatures of the creature type of your choice get +X/+X until end of turn.
Acolyte Hybrid 2RCreature — Tyranid Human Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card. 2/2
Scale Deflection 3GInstant — Adventure Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)
Dauthi Marauder 2BCreature — Dauthi Minion Shadow (This creature can block or be blocked by only creatures with shadow.) 3/1
Stonehorn Chanter 5WCreature — Rhino Cleric {5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.) 4/4
Heroic Intervention 1GInstant Permanents you control gain hexproof and indestructible until end of turn.
Page 308