Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ironfang

· Creature — Werewolf

First strike At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang. 3/1

Similar cards

Color identity:
NameManaTypeText
Twinning Glass 4Artifact {1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
Brain Gorgers 3BCreature — Zombie When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/2
Cerebral Vortex 1URInstant Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Tournament Grounds Land {T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.
Officious Interrogation WUInstant This spell costs {W}{U} more to cast for each target beyond the first. Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.
Nacre Talisman 2Artifact Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.
Surprise Party 2WEnchantment When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party. Robots you control get +1/+0 and have vigilance.
Consuming Ferocity 1REnchantment — Aura Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
The Moment 2Legendary Artifact At the beginning of your upkeep, put a time counter on The Moment. {2}, {T}: Untap target creature you control. It phases out until The Moment leaves the battlefield. {3}, {T}: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
Canyon Crab 1UCreature — Crab {1}{U}: Canyon Crab gets +2/-2 until end of turn. At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. 0/5
Page 281