M:tG card similarity search
2GG · Sorcery
You gain life equal to the number of creature cards in all graveyards.
| Name | Mana | Type | Text |
|---|---|---|---|
| Lullmage's Familiar | 1GU | Creature — Beast | {T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life. 2/4 |
| Niv-Mizzet, Supreme | WUBRG | Legendary Creature — Dragon Avatar | Flying, hexproof from monocolored Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.) 5/5 |
| Staff of the Sun Magus | 3 | Artifact | Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. |
| Liliana, Death's Majesty | 3BB | Legendary Planeswalker — Liliana | [+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures. Loyalty 5 |
| Grip of Amnesia | 1U | Instant | Counter target spell unless its controller exiles all cards from their graveyard. Draw a card. |
| Goldvein Hydra | XG | Creature — Hydra | Vigilance, trample, haste Goldvein Hydra enters the battlefield with X +1/+1 counters on it. When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power. 0/0 |
| Righteous Cause | 3WW | Enchantment | Whenever a creature attacks, you gain 1 life. |
| Jedit's Dragoons | 5W | Creature — Cat Soldier | Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5 |
| Agonizing Demise | 3B | Instant | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller. |
| Glimmerpost | Land — Locus | When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {C}. |