Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Invigorate

2G · Instant

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Dire Flail RArtifact — Equipment Equipped creature gets +2/+0. Equip {1} Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Feudkiller's Verdict 4WWTribal Sorcery — Giant You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.
Cauldron Familiar BCreature — Cat When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. 1/1
Tolarian Kraken 4UUCreature — Kraken Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature. 4/6
Earth-Origin Yak 3WCreature — Ox When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn. 2/4
Omen Machine 6Artifact Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Well of Lost Dreams 4Artifact Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Inspiring Overseer 2WCreature — Angel Cleric Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. 2/1
Goblin Banneret RCreature — Goblin Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {1}{R}: Goblin Banneret gets +2/+0 until end of turn. 1/1
Game of Chaos RRRSorcery Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Page 217