M:tG card similarity search
2BB · Creature — Eldrazi
Devoid (This card has no color.) Flying When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Heir to the Night | Creature — Vampire Berserker | Flying 3/2 | |
| Monk Class | WU | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) The second spell you cast each turn costs {1} less to cast. {W}{U}: Level 2 When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. {1}{W}{U}: Level 3 At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn." |
| Perish the Thought | 2B | Sorcery | Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library. |
| Double Play | 3GG | Sorcery | Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle. |
| Deathgaze Cockatrice | 2BB | Creature — Cockatrice | Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/2 |
| Verdant Catacombs | Land | {T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. | |
| Scalding Tarn | Land | {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. | |
| Fallow Earth | 2G | Sorcery | Put target land on top of its owner's library. |
| Uproot | 3G | Sorcery — Arcane | Put target land on top of its owner's library. |
| Zephid | 4UU | Creature — Illusion | Flying Shroud (This creature can't be the target of spells or abilities.) 3/4 |