M:tG card similarity search
4G · Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Arena Trickster | 3R | Creature — Human Shaman | Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster. 3/3 |
| Knight of Old Benalia | 3WW | Creature — Human Knight | Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. 3/3 |
| Shaggy Camel | 3W | Host Creature — Camel | When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
| Kappa Cannoneer | 5U | Artifact Creature — Turtle Warrior | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn. 4/4 |
| Fathom Mage | 2GU | Creature — Human Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card. 1/1 |
| Willow Geist | G | Creature — Treefolk Spirit | Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. 1/1 |
| Thunder Drake | 3U | Creature — Elemental Drake | Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. 2/3 |
| Noosegraf Mob | 4BB | Creature — Zombie | Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token. 0/0 |
| Ichor Shade | 2B | Creature — Phyrexian Shade | At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade. 2/3 |
| Wrong Turn | 2U | Instant | Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.) |