M:tG card similarity search
2RW · Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Zhang He, Wei General | 3BB | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn. 4/2 |
| Mace of the Valiant | 2W | Artifact — Equipment | Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip {3} |
| Cultbrand Cinder | 4B/R | Creature — Elemental Shaman | When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. 3/3 |
| Dragonscale Boon | 3G | Instant | Put two +1/+1 counters on target creature and untap it. |
| Tiana, Angelic Mechanic | 1RW | Legendary Creature — Angel Artificer | Flying When Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0. 3/2 |
| Madrush Cyclops | 1BRG | Creature — Cyclops Warrior | Creatures you control have haste. 3/4 |
| Grow Old Together | 1GU | Instant | Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1. |
| Spectra Ward | 3WW | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.) |
| Jodah's Avenger | 5U | Creature — Shapeshifter | {0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) 4/4 |
| Thunderfoot Baloth | 4GG | Creature — Beast | Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. 5/5 |